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About The Book

Table Of Contents

CH 1: What Is Esports?

CH 2: The Ecosystem of Esports

CH 3: Stakeholders In The Esports Landscape?

CH 4: Press Start To Play

CH 5: Esports Tournaments & Events

CH 6: Esports Sponsorships

CH 7: Esports Media Landscape

CH 8: Embarking On Pop Culture

CH 9: Esports Is Content

CH 10: Participant Inclusion and Wellbeing